Hazel Meredith
Hazel Meredith is an award-winning photographer, teacher, speaker, workshop leader and a highly respected competition judge. In 2007, she began teaching post-processing techniques through local adult education programs, camera clubs and conferences across the U.S., as well as through her own workshops. She is a frequent webinar presenter for Topaz Labs.
She released her first eBook, “Working with Textures & Overlays: Turn Ho-Hum into a Work of Art” in 2015, and the sequel in the Spring of 2019. Hazel loves the creative aspect of photography and post-processing, especially the use of textures, overlays and software to create unique images. She enjoys teaching and sharing her techniques to assist other photographers in realizing their own creative visions. In 2017 she and her husband, Dave, founded the “Creative Photography Conference” in New England, with the 3rd Conference coming up in May. The event will be expanding to other areas of the U.S. in Autumn, 2019.
Hazel is actively involved with the photographic community on local, regional and national levels and has held leadership roles in several organizations. In 2012 she received the Photographic Society of America (PSA) Service Award and in Sept., 2013, she was awarded the distinction of APSA from the PSA. At the New England Camera Club Council (NECCC) Conference in July, 2018, she received the distinction of HonNEC. She believes that camera clubs and organizations are a great way to share the passion of photography and keep learning and sharing new techniques.
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Classes
Creativity with the Topaz & Textures
A combination of “Working with Textures & Overlays” and “Creativity with the Topaz Suite”. I will take you through my creative post-processing demonstrating the best of Topaz – including Studio – and how I use Topaz in conjunction with other textures. We’ll also cover compositing parts of several photos into one dynamic creation!
Working with Textures & Overlays - Turn Ho-Hum into a Work of Art
Don’t delete that digital image! Do you sometimes have a shot that you really like….a subject that is hard to capture….a place you may not get to again….but it’s not perfect? Turn that “almost” good shot into a work of art by utilizing textures and overlays. Maybe it’s a bird in flight – the bird looks great, but the sky is blah. Use another sky image as an overlay, or add a texture – or both! Maybe it’s a nice flower shot – good color and composition, but it’s not quite tack sharp. Use textures to turn it into a fine art image! Of course, you can also add textures to your best images and make them spectacular!
Textures are everywhere – there are many free and for-purchase ones online. You can create your own textures within Photoshop or from photos of everyday objects. Working with layers and blending modes, there are many things you can do to create a beautiful work of art – I’ll show you how!
HDR (High Dynamic Range) Imaging – “The Natural Look”
High Dynamic Range – what does that mean? Our eyes can see much more light in a scene than our cameras can capture. The purpose of HDR is to capture the extremes of light that your camera cannot capture in one image (for example, when there are very bright highlights and/or deep shadows that you wish to retain detail in). Typical definitions consider it a process of capturing a high dynamic range of light and rendering it in a single image, which consists of putting it through a program that can “tone map” the image – I will be demonstrating with Photomatix.
People often think of HDR images as the highly processed “grunge” look – this seminar will show you how to utilize HDR for creating a “natural” look in your final image while accenting texture and details.